package
{
	import flash.display.Sprite;
	import flash.utils.getTimer;
	
	import org.youyee.game.displayArea.Scene;
	import org.youyee.game.managers.DepthManager;
	import org.youyee.game.pathFinding.PathCalculator;
	import org.youyee.game.pathFinding.PathMap;
	
	public class YouYeeGameLibrary extends Sprite
	{
		public function YouYeeGameLibrary()
		{
			var d:int = getTimer();
			var c:PathCalculator = new PathCalculator();
			var map:PathMap = new PathMap(20, 20);
			var path:Array = c.calculatePath(map.getPathNodeByPosition(0,0), map.getPathNodeByPosition(19,19), map);
			trace(getTimer() - d);
			
		}
	}
}